Developing a cross platform WinRT app for submission to Windows Store


We are interested in using the PDFTron library on Windows RT devices. My understanding is that PDFNet can run on on all tablets and Windows computers. But I’ve been sent 3 different libs for Win86, Win64 and ARM. Which one should I use so the application can run on all Windows devices?


PDFNet for WinRT can be consumed by any language (C#, JS, C++/CX). The way Windows App Store works is that you package a separate app/executable for each target architecture. When you submit the executables to the Windows Store, make sure that the executable’s package identity field ProcessorArchitecture is set correctly. I assume that the Windows Store allows submitters to “group” the executables together and that the correct version is automatically downloaded based on the device.